<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>iamladi.dev — writing</title><description>Essays and field notes from Ladi — on agents, the splitting UI, and 18 years of catching waves early.</description><link>https://iamladi.dev/</link><language>en-us</language><item><title>We rebuilt the whole game once. The mistakes survived the rebuild.</title><link>https://iamladi.dev/writing/aaru-post-mortem/</link><guid isPermaLink="true">https://iamladi.dev/writing/aaru-post-mortem/</guid><description>The Book of Aaru took five years, one full restart, and a small studio to ship. I already wrote the goodbye; this is the build: where the years actually went, why restarting fixed the assets but not the decisions, how the pace of AI made me rethink the whole path, and the 1%-loop lesson I&apos;d run any project on now.</description><pubDate>Thu, 02 Jul 2026 00:00:00 GMT</pubDate><category>retro</category></item><item><title>Everyone builds local-first second brains. I&apos;m building the opposite.</title><link>https://iamladi.dev/writing/loombrain-build-log/</link><guid isPermaLink="true">https://iamladi.dev/writing/loombrain-build-log/</guid><description>Local-first is the sacred cow of second brains: files on your disk, plain text, outlives every app. I think it&apos;s the wrong architecture for the agent era, and I&apos;m betting LoomBrain on the opposite: a brain that lives on the internet so agents can reach it while my computer sleeps. Build log: three ground-up rebuilds in four months, the WHY-annotation idea, and an empty user count.</description><pubDate>Thu, 02 Jul 2026 00:00:00 GMT</pubDate><category>log</category></item><item><title>Everyone says taste is the moat. That&apos;s the cope.</title><link>https://iamladi.dev/writing/taste-is-the-cope/</link><guid isPermaLink="true">https://iamladi.dev/writing/taste-is-the-cope/</guid><description>The comforting line is that taste is the one thing AI can&apos;t take from you. But nobody can define it, teach it, or prove who has it, and stripped of the mystique, taste is just an evaluation function: what tells a feedback loop better from worse. We already built the machines that learn one. The edge was never having taste. It&apos;s running the loop.</description><pubDate>Thu, 02 Jul 2026 00:00:00 GMT</pubDate><category>essay</category></item><item><title>I built the AI pivot from the inside. It didn&apos;t work.</title><link>https://iamladi.dev/writing/the-pivot-that-didnt-work/</link><guid isPermaLink="true">https://iamladi.dev/writing/the-pivot-that-didnt-work/</guid><description>In late 2024 every crypto company suddenly had an agent strategy, and I was inside one of them, building ours with my own hands. The agents mostly died. This is the honest anatomy of a hype-wave pivot (why we did it, what we built, why it failed) and why the failure is the direct ancestor of everything I build now.</description><pubDate>Thu, 02 Jul 2026 00:00:00 GMT</pubDate><category>retro</category></item><item><title>Stop typing. Don&apos;t stop understanding.</title><link>https://iamladi.dev/writing/stop-coding/</link><guid isPermaLink="true">https://iamladi.dev/writing/stop-coding/</guid><description>The keyboard is the part that depreciates, not the thinking. Stop typing code, direct the loop in English, and move your understanding up the stack. The trap is confusing &quot;stop typing&quot; with &quot;stop understanding,&quot; and that is where careers and codebases die.</description><pubDate>Wed, 01 Jul 2026 00:00:00 GMT</pubDate><category>essay</category></item><item><title>UI isn&apos;t dying. It&apos;s splitting in two.</title><link>https://iamladi.dev/writing/ui-is-dying/</link><guid isPermaLink="true">https://iamladi.dev/writing/ui-is-dying/</guid><description>The argument, steelmanned and stress-tested, with the diagrams to see it. The task interface is being demoted to something the agent generates and throws away. The trust interface is being promoted. Whoever confuses the two builds on the wrong half.</description><pubDate>Wed, 01 Jul 2026 00:00:00 GMT</pubDate><category>essay</category></item><item><title>18 years, four bets, one pattern</title><link>https://iamladi.dev/writing/four-bets-one-pattern/</link><guid isPermaLink="true">https://iamladi.dev/writing/four-bets-one-pattern/</guid><description>Rails, React Native, Web3, agents. What catching a wave early actually costs, and why I keep doing it anyway.</description><pubDate>Thu, 14 May 2026 00:00:00 GMT</pubDate><category>field note</category></item><item><title>The graveyard is the portfolio</title><link>https://iamladi.dev/writing/graveyard-is-the-portfolio/</link><guid isPermaLink="true">https://iamladi.dev/writing/graveyard-is-the-portfolio/</guid><description>On shelving most of what you build, and why the dead projects taught me more than the shipped ones.</description><pubDate>Thu, 30 Apr 2026 00:00:00 GMT</pubDate><category>log</category></item><item><title>Building the plumbing, not the interface</title><link>https://iamladi.dev/writing/building-the-plumbing/</link><guid isPermaLink="true">https://iamladi.dev/writing/building-the-plumbing/</guid><description>Memory, sandboxes, reasoning, routing. Why the least glamorous layer is the one worth owning right now.</description><pubDate>Sat, 28 Mar 2026 00:00:00 GMT</pubDate><category>essay</category></item><item><title>Small models, big reasoning</title><link>https://iamladi.dev/writing/small-models-big-reasoning/</link><guid isPermaLink="true">https://iamladi.dev/writing/small-models-big-reasoning/</guid><description>I spent a while collecting 16 research-backed reasoning strategies and building a router that picks one per task. Notes from teaching small local models to think.</description><pubDate>Wed, 18 Feb 2026 00:00:00 GMT</pubDate><category>field note</category></item><item><title>I shipped a game, then walked away</title><link>https://iamladi.dev/writing/shipping-a-game/</link><guid isPermaLink="true">https://iamladi.dev/writing/shipping-a-game/</guid><description>Five years, a small studio, a narrative game on Steam. What building Book of Aaru taught me that no SaaS ever did, and why I closed the studio anyway.</description><pubDate>Thu, 22 Jan 2026 00:00:00 GMT</pubDate><category>retro</category></item></channel></rss>